Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 |
1. Limit CYNO capability to specific ships! - in Player Features and Ideas Discussion [original thread]
Elenahina wrote: Infinity Ziona wrote: 100% agree. A cyno acitivation is one of the most powerful things you can do in game. The magical transportation of 100's of ships LYs from their destination in a second with no cooldowns, timers with...
- by Infinity Ziona - at 2017.04.28 08:08:00
|
2. Limit CYNO capability to specific ships! - in Player Features and Ideas Discussion [original thread]
100% agree. A cyno acitivation is one of the most powerful things you can do in game. The magical transportation of 100's of ships LYs from their destination in a second with no cooldowns, timers with the cap of a newbie frigate and a couple of ...
- by Infinity Ziona - at 2017.04.27 03:50:33
|
3. Change local to region - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: manus wrote: Only an ignorant person would believe this wouldnt be the case. Only an ignorant person would make broad claims about player behavior with no supporting evidence or even references to current behavior ...
- by Infinity Ziona - at 2017.04.21 07:44:08
|
4. Cyno Balance - in Player Features and Ideas Discussion [original thread]
Mala Zvitorepka wrote: I like the idea to change cyno, as I find cyno mechanic idiotic. There could and should be something better than to counter a hot drop with your own. Sure, after the change ganking potential is 0 and you have an extremely...
- by Infinity Ziona - at 2017.01.16 08:45:23
|
5. Cyno Balance - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: there is no issue with cynos this idea attempts to defeat the purpose of cynos ]if you do not like cynos use a jammer. do not engage known cyno pilots. play in areas of space that do not allow for cynos(that's why th...
- by Infinity Ziona - at 2017.01.16 08:33:31
|
6. Another ECM is a terrible mechanic thread - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Infinity Ziona wrote: I think one of the major issues is that there are no hull specific jams. A Multispectral jammer on a frigate uses as much power and has as much jam strength as a Multispectral jammer on a battlesh...
- by Infinity Ziona - at 2017.01.14 06:49:56
|
7. Another ECM is a terrible mechanic thread - in Player Features and Ideas Discussion [original thread]
I think one of the major issues is that there are no hull specific jams. A Multispectral jammer on a frigate uses as much power and has as much jam strength as a Multispectral jammer on a battleship. In many instances, a jamer on a frigate due to...
- by Infinity Ziona - at 2017.01.14 05:06:49
|
8. Another ECM is a terrible mechanic thread - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Lugh Crow-Slave wrote: all this does is further push damps into the spot of the best e-war ECM is not broken it just feels bad EDIT: figured i would be helpful if you want to further balance ECM this is all you...
- by Infinity Ziona - at 2017.01.13 08:56:02
|
9. Stop high sec ganking/pve only option - in Player Features and Ideas Discussion [original thread]
Ima Wreckyou wrote: Infinity Ziona wrote: I just trow in some blatant lies here to provoke a reaction Well done, you should become a politician. Lol when I get home ill link the thread discussing ganking the first freighter.
- by Infinity Ziona - at 2016.09.04 09:42:33
|
10. Stop high sec ganking/pve only option - in Player Features and Ideas Discussion [original thread]
You do not need to stop high sec ganking rather you need it to have some drawbacks. It currently does not. When freighters came out you needed about 100 battleships to kill one. Thats 10 billion in hulls and fit at the time (battleships were much...
- by Infinity Ziona - at 2016.09.04 08:01:59
|
11. More fitting choices - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Infinity Ziona wrote: Lugh Crow-Slave wrote: ... i have 686dps first falloff is over 13k i have the tracking of small blasters why am i only hitting for 10 dps? That's your CPU. what is my cpu? You do not hav...
- by Infinity Ziona - at 2016.09.03 13:56:48
|
12. More fitting choices - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: If cruisers and battleships receieved bonuses to rocket and missiles, then enemy frigates and destroyers would get blabbed easily, before they even put a dent in the Battleships insane armor. Nope they wouldn't. Bonu...
- by Infinity Ziona - at 2016.09.03 11:11:11
|
13. More fitting choices - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: ... i have 686dps first falloff is over 13k i have the tracking of small blasters why am i only hitting for 10 dps? That's your CPU.
- by Infinity Ziona - at 2016.09.03 10:50:25
|
14. More fitting choices - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: ... nothing was backwards i just fit tracking computers but you are right you can get 686 with void idk why mine showed so low first so you can easily pop anything in scram range and if you are not scrammed just mjd awa...
- by Infinity Ziona - at 2016.09.03 04:17:06
|
15. More fitting choices - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: ... how are you getting so little dps out of a rokh even with void i have 517 with 4.67 optimal and 9.25 falloff or you can use rails and get 13.3+15.7 with 452 dps Yeah messed it up. 8 small neutrons with void = 623 ...
- by Infinity Ziona - at 2016.09.03 03:30:10
|
16. More fitting choices - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Infinity Ziona wrote: Lugh Crow-Slave wrote: Quote: a ravin with RLML goes from 400 dps to 658 if its 5% rof bonus is applied to it not that 400 dps isn't already enough against frigates this is with 3 BCUII a...
- by Infinity Ziona - at 2016.09.03 03:01:21
|
17. More fitting choices - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Infinity Ziona wrote: Lugh Crow-Slave wrote: Infinity Ziona wrote: no rigors or flares (wtf was that about) have you ever tried to hit a cruiser with torpedoes? the flare is kinda pointless though Why wou...
- by Infinity Ziona - at 2016.09.03 02:42:47
|
18. More fitting choices - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Infinity Ziona wrote: no rigors or flares (wtf was that about) have you ever tried to hit a cruiser with torpedoes? the flare is kinda pointless though Why would I try to kill a cruiser with a stealth bomber? W...
- by Infinity Ziona - at 2016.09.03 02:16:39
|
19. More fitting choices - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Infinity Ziona wrote: ....So I had a good look at your killboard - you haven't killed a single frig, interceptor or cruiser in a battleship solo so you have no experience at all in terms of what your battleship can do vs a fr...
- by Infinity Ziona - at 2016.09.03 01:53:08
|
20. More fitting choices - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Infinity Ziona wrote: You could both grow some balls, stop obfuscating and tell me why you think adding 60 dps to a battleship makes it imbalanced... or just keep changing the subject... thanks next Closer to 600, w...
- by Infinity Ziona - at 2016.09.03 00:05:17
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |